Location
Montréal, QC, Canada
McGill Student · Developer · Builder
I build useful digital products, from the first idea to something people can actually use.
Location
Montréal, QC, Canada
Availability
Limited during the school year
Current focus
McGill · Grasstile · Building
Work
I'm captaincto, a McGill student and builder based in Montréal. I started with game modding and custom maps, then got curious about why digital things looked and worked the way they did. That curiosity gradually turned into building websites, apps, and products of my own.
I like working across the whole path from idea to usable product: figuring out the problem, designing the experience, building it, testing it, and fixing the parts that don't survive contact with reality. My main ongoing project is Grasstile, an outdoor activity finder and trip planner whose defining feature gets you off the app and outside in under 30 seconds.
Read my full story →Things I've designed and built
An outdoor activity finder and trip planner built around a simple problem: deciding what to do outside can take longer than actually going outside. Worked on end to end, from product direction and interface design to development and iteration.
Scan to install
A French-language activity and movement tracker I built with a school partner for my final CÉGEP projet intégrateur. React Native and Firebase, with real device-sensor tracking, Firebase auth, and a simulation mode for testing without going outside.
Personal blog with long-form writing on travel, technology, and design. Part dev journal, part opinionated storytelling. Built on Next.js with MDX.
Portfolio work, client services, and a product in the wild
Website design services
I design and build modern multilingual sites for cafés, salons, communities, solo operators, and small businesses that need customers to understand what they offer and contact them quickly.
Featured product
Grasstile is a personalized activity finder for people who want a practical nudge outdoors: share your mood, time, and energy, then get nearby walks, parks, trails, viewpoints, or bigger trip ideas without streaks or guilt mechanics. It is currently in invite-only closed beta. Anyone can try the core Touch Grass experience in the account-free public demo.
"Make the useful thing pleasant enough that people actually want to use it."
I care about the whole path from first sketch to production. A good interface is not just pretty; it is understandable, resilient, and honest about what it asks from the person using it.
That is the thread through my work: small business websites that make contact easy, products like Grasstile that respect attention, and tools that feel calm even when the underlying system is doing real work.